You are a powerful king, going to war against another king. To help you in the battle, you’ve recruited three Wizards. These Wizards have small magic abilities and the power to call upon powerful monsters from the afterlife. These monsters, called Summons, once existed in our world. They have copies of themselves conjured from the afterlife to be placed under your command, and are used to go to battle against other Summons and gain an advantage over your opponent.
But you are far stronger at magic than a mere Wizard. You can use magic abilities called Spells, which you cast at the cost of Vim, the mana source of the world. But your greatest strength comes in the form of a world-ending force: A Boss. In order to call upon it, you will need to meet its condition, strategically choosing how to best meet it during your war. Bosses, like Summons, are creatures that once existed, but have previously died. However, these monsters contain the power to destroy the world and everyone on it in an instant. You are powerful enough to call upon them.
The Bosses
Village of sun worship, where created light was banned. A tempter came to town, offering flame in hand.
Young man took for himself, but his rage took the hold. He grew and found love, though his anger never cold.
Terror, danger, murder, the town was in panic. Revenge forever sweet, sung Pyro-Maniac.
Small slights boiled anger, enough reason for fire. Evidence never found, just char where people were.
The wife learned flame from him, her love protected him. The man learned love from her, mercy became his hymn.
His anger still boiled, but he became patient. His behavior had changed, had the man become decent?
The town found his wife’s flames, they were swift to punish. “The murderer was found! Execute that rubbish.”
The man watched his wife’s death, and heard her final plea: “Don’t give in, forgive them, revenge won’t set you free.”
Revenge.
With the whisk of his hand, the man destroyed them all. The town reduced to ash, human death was his call.
Will Pyro-Maniac be redeemed, or is he fated to lose to his anger? Where will his rage go after the destruction of his town? To be continued!
A “Champion” is a title given to those who defeat kings in combat. This is a champion that uses the blood of kings in his magic.
The embodiment of false justice.
To be written…
A meteor in deep space gained sentience. It found no meaning in living and saw suffering as pain. Veinnull shares its philosophy by force.
The embodiment of nihilism.
To be written…
A human-created false god, formed out of worship after the sun disappeared over the earth. It lives off of worship, and nothing else. It is nothing.
The embodiment of idolatry.
To be written…
The protector of the earth and the creator of much life there. But where did it come from? And, more practically, is it strong enough to stop Veinnull?
The embodiment of growth.
To be written…
The last king to control Inevitable Plague and the worst of them all. Upon learning the secrets of blood magic, he took the concept of “motion” and worked magic against it.
The embodiment of might makes right.
To be written…
Legends say three dragons came into being at the same time, forming the universe alongside their birth. Chronos was the one that created time, or so they say. The legends are false. In fact, the three are something far greater.
The embodiment of God’s wisdom.
To be written…
Humans, not trusting Fleur to protect them, turned to death magic as a shield against Veinnull’s assault. After sacrificing the most guilty to the Plague for protection around the whole earth, they found that they kept needing to feed it.
The embodiment of death.
To be written…
A child bullied to death, brought to life again by the grace of the king of his kingdom. The king cast Perfect Infusion and Mass Resurrection, communed with Chronos, and gave that child the power over death.